About Elias

Elias is a vibrant company providing quality products and services bridging the gaps between game developers and music composers.


Kristofer Eng (a professional studio musician, composer and teacher) had long been dissatisfied with the way music was handled in video games. It was clear to him that while the music itself was excellent, the way in which it was rendered at run-time was far from ideal. He started doing research and surveys, and discovered that composers and gamers alike shared his frustration. He began working on a solution to the problem over the course of several months, asking for feedback from various game developers and music professionals along the way.

With the initial reactions being positive, Kristofer decided that a more thorough sketch of the system would have to be drawn up. He imagined a concept where the music would not simply be comprised of static loops or a few stems, but split up into layered parts in order to make it possible to really adapt the composition dynamically. At this stage, the idea was formed but it was far from certain whether it would actually work in practice or not. Kristofer called in Philip Bennefall (a seasoned C++ programmer and audio engineer), requesting that he take a look at the ideas and sketches that had been made.

Intrigued, Philip began work on a simple prototype. This prototype was favorably received by testers despite its limitations and missing features. It was decided that if the idea was to be fully realized, a complete implementation would have to be written and a corporation to support the product would have to be started. Encouraged by the reception of the prototype, Philip’s work on the full implementation commenced. Roughly one year after the initial prototype saw the light of day, version 1.0 of the engine was finished and the Elias corporation was born.

Our fantastic team

Staffan Dahl


+46 73 600 85 07

Staffan joined Elias as CEO in June 2017. He has a history long history in the media and games industries and has led numerous startups to success.

Hidden talent: Airplane specialist

Kristofer Eng

Kristofer Eng

Founder & Chief Product Officer

+46 8 515 125 01

Kristofer is co-founder of Elias together with Philip Bennefall. An experienced composer and enthusiastic gamer who felt something was lacking in the way music worked in games. Feeling the necessity of change, his ideas led to the new intuitive approach to integration and composition that is Elias.

Hidden talent: Theremin player extraordinaire

Philip Bennefall

Philip Bennefall

Founder & Lead Programmer

+46 8 515 125 02

Philip is the second co-founder of Elias. Blind from birth, a real code wizard who turned Kristofer’s ideas into reality.

Hidden talent: Plays the flute

Johan Bergqvist

Johan Bergqvist

Partner Manager & Product Specialist

+46 8 515 125 03

Johan has a background as a musician/songwriter and marketer. Spends his spare time writing and playing music with his bands and binge-watching sci-fi shows. Addicted to the Fallout series.

Hidden talent: The Beatles expert

Andreas Wickman


+46 8 515 125 04

When Andreas isn’t working on making Elias the best adaptive music software in the world, he writes electronic music in his home studio.

Hidden talent: Backwards diver

Björn Trollmo

Programmer & Technical Support

+46 8 515 125 06

Björn is in charge of plugin development. A never ending source of ideas, when we get stuck we turn to Björn.

Hidden talent: Carpentry

Martin Barreby

Martin Barreby

QA Engineer

+46 8 515 125 05

The creator of the majority of our music in the store. He works out of his home in Gävle, but graces us with his presence whenever there’s cake at the office.

Hidden talent: Completely disarming personality

Dale Crowley

Director of Business Development

+1 707-656-7738

Dale is our go-to guy in the States. He is based in San Francisco and one of the friendliest people on Earth.

Hidden talent: Social ninja