Elias 4 is a full-fledged sound engine, that also features the world-leading adaptive music capabilities of Elias 3.
Take your first steps into the world of game audio or dive deep into the API of our Engine.
Find out what’s up in the world of Elias.
Elias 4 is a full-fledged sound engine, that also features the world-leading adaptive music capabilities of Elias 3.
Our core idea is to build a creative and fun tool that brings control to sound designers and composers, that is easy to use and learn, and that helps you create anything you can imagine.
Some of our core features are: Real-time editing, Visual Scripting and a Powerful API
Update, add, or remove anything and hear the changes instantly in your currently running play session without the need to restart.
Create logic within the authoring tool instead of adding unnecessary middle layers.
Replace or add new audio files and other assets and hear the changes instantly in your currently running play session without the need to restart.
True Adaptive Music that allows your music to follow players in a natural way.
Get deep access to almost all parts of the engine via our rich API.
Use our pre-built plugins for Unity or Unreal (Crytek and Our Machinery coming soon!), or build your own connection with our API.
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Before the download starts, we would like to know a litte more about you.
Download Elias Studio 3 from one of the links below.