Elias 3 presents a revolutionary way to create and implement adaptive music. Instead of using static loops and or few stems, Elias 3 use layered parts in order to really adapt your composition in real time.
Please note: Elias 3 is still supported and available, how ever it is no longer being actively developed as we are focusing on Elias 4. (Elias 4 will have many great improvements, and will also include a full fledged audio engine).
The Elias 4 engine is the part of the software that you connect with your game engine, or any other software, to playback what you’ve created in the studio. It’s fully portable and runs on mobile, PC, Mac and consoles.
Please contact us for access to Elias 3 or Elias 4. Elias 4 is currently in development and already fully functional, but there are still some things left for an official release. We are very open to all inquiries and happy to talk and see if your project is a match!