Beta Release, Summer 2021

Project Harmony

Project Harmony (BETA) is the sound engine of the future. It’s node based, 100% real time and engine agnostic. You can hook this puppy up to game engines, cars or even your fridge.

Our aim is to bring back control to creators and minimize the need for code support. A tool built by sound designers and composers for sound designers and composers.

100% Real Time
Project Harmony is 100% realtime. This means that all changes and modifications are propagated to your game in real time. No more export, import and reload just to hear if your adjustments work. This applies to everything from mixing changes to hot swapping audio files in memory.
Full controll
Our node based authoring tool lets audio teams create their own logic right in the tool that is made for them. This cuts out tremendous amounts of dependencies, reduces the need for code support and allows audio teams to be more creative and create more dynamic solutions then ever before.
Adaptive Music
As a starting point Project Harmony runs side by side with our world renown adaptive music engine (Elias 3). Our aim is to merge these two tools in the near future, bringing the control of Project Harmony to adaptive music as well. The possibilities here are mind boggling to say the least!
Use any engine
Harmony is compatible with any game engine, or what ever you´d like to connect it to. Our API also allows you to hook up your own tools at any point in the Project Harmony chain. 100% freedom and flexibility.
Previous
Next

Quick start

Learn how to install, how to set up a project, connect to your game engine and how the different components work.

Book a demo

If you´re thinking about using Elias in your game or if you have really tricky questions – book a live demo with us.

Got questions?

Check out the documentation, read Q&A, join us on Discord or shoot us an email.

Plugins & integrations

We currently provide a beta plugin for Unreal Engine 4.26, and an experimental early beta plugin for Unity 2020.3/2019.4.

Unreal Engine 4.26 plugin (included)

The beta version of our Unreal plug-in allows you to utilize all the patches, actors and zones available in Project Harmony. It also allows you to connect directly to Unreal Engine via remoting. The plug-in is included in the installation of Project Harmony. For installation instructions, please see the Quick Start Guide.

Unity 2020.3/2019.4 Plugin (separate download)

Our plugin for Unity is fresh out of the oven, and is therefore called experimental beta. For installation instructions, please see the Quick Start Guide. As this plugin is still in an early stage it is not included in the standard installation. You can download the Unity plugin here:

Proprietary engines & other

If you want to try the Project Harmony Beta with your own engine (or other software), please reach out to our support for help.

Get Project Harmony Beta

Please note that this is an early beta version of Project Harmony

Before the download starts, we would like to know a litte more about you.

Get Project Harmony Beta

Please note that this is an early beta version of Project Harmony.

Project Harmony Beta is only available for Windows at the moment

Get Project Harmony Experimental Unity Plugin

This is an early beta version of the Unity plugin.

Please enter the requested info to start the download.

Get Harmony Plugin

Download Harmony plugin below

This website uses cookies to ensure you get the best experience on our website.

Get Elias Studio

Before the download starts, we would like to know a litte more about you.

Get Elias Studio

Download Elias Studio 3 from one of the links below.