Tag Archives: unreal engine

Elias Vlog #1 – Creating the Adaptive Soundtrack for Whiskey n’ Zombies

In the first Elias Vlog, Elias’ founder Kristofer and composer Martin show how they created the score for the upcoming game “Whiskey n’ Zombies” by The Nuttery Entertainment. 

Elias Unreal Engine Plugin Update

The Unreal Engine plugin has been updated to support UE4.19. The plugin is available in the Elias 3 Devkit and can be downloaded in your account. Changelog Support for Unreal 4.19 Exposed cache settings in the component settings. “Get Theme” is now available in blueprints. The play function in blueprints now has same controls as […]

Elias 3.1 is Out Now

This is a maintenance release of the Elias Studio, Elias DevKit and Elias Sampler. The focus for the release has been on performance and stability improvements. Log in to download the updates. Elias DevKit – SDK • Fix for smart transitions where the transitions sometimes took a long time to complete. • Many new functions relating to generators […]

Elias 3 Beta 4 Update

Now the whole suite of tools in Elias 3 Devkit has moved to Beta 4, and the Elias Studio to Beta 4.1. Changelog Elias Engine Fixed a bug which resulted in lost MIDI events when sending data from multiple MIDI tracks to the same generator. Elias Studio Improved layout of the Action Preset Event widgets. […]

Elias Unreal Engine 4 Plugin Updated

The ELIAS UE4 plugin has been updated with Mac support, adding to the previous support for Windows and Android. It is not possible to use for iOS, due to Unreal Engine not allowing procedural audio on iOS. The UE4 plugin is available for free until September 30th. Download UE4 Plugin Now

ELIAS Unreal Engine 4 Plugin Beta Update

The ELIAS Unreal 4 Plugin Beta now has support for Mac as well as Windows. We would appreciate it if you sent feedback to support@www.eliassoftware.com. Update 17 March: We will update the Beta continuously over the next few days. Keep checking the product page for the latest version of the UE4 plugin. Go to Download